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#define PROBLEM "https://yukicoder.me/problems/no/705"
#include <bits/stdc++.h>
using namespace std;
#include "template.hpp"
#include "monge_shortest_path_by_cht.hpp"
// yukicoder No.705 ゴミ拾い Hard
/*
A, X, Y: N 個
これらを区間に分割していく
dp[j] = min_{0 ≦ i < j}(dp[i] + |A[j-1] - X[i]|^3 + |-Y[i]|^3)
i -> j のコスト:|A[j-1] - X[i]|^3 + |-Y[i]|^3 ...... 差の凸関数 (Monge) + 縞々 (Monge) -> Monge
スタート: 0, ゴール: N
*/
int main() {
int N;
cin >> N;
vector<long long> A(N), X(N), Y(N);
for (int i = 0; i < N; i++) cin >> A[i];
for (int i = 0; i < N; i++) cin >> X[i];
for (int i = 0; i < N; i++) cin >> Y[i];
auto func = [&](int i, int j) -> long long {
long long dx = abs(A[j-1] - X[i]), dy = abs(Y[i]);
return dx * dx * dx + dy * dy * dy;
};
auto res = MongeShortestPathByCHT<long long>(N, func);
cout << res[N].first << endl;
}#line 1 "tests/yukicoder_705_general_li_chao_tree.test.cpp"
#define PROBLEM "https://yukicoder.me/problems/no/705"
#include <bits/stdc++.h>
using namespace std;
#line 3 "template.hpp"
using namespace std;
using ll = long long;
using i128 = __int128_t;
using u128 = __uint128_t;
using pint = pair<int, int>;
using pll = pair<long long, long long>;
using tll = array<long long, 3>;
using fll = array<long long, 4>;
using vint = vector<int>;
using vll = vector<long long>;
using dint = deque<int>;
using dll = deque<long long>;
using vvint = vector<vector<int>>;
using vvll = vector<vector<long long>>;
using vpll = vector<pair<long long, long long>>;
template<class T> using min_priority_queue = priority_queue<T, vector<T>, greater<T>>;
template<class S, class T> inline bool chmax(S &a, T b) { return (a < b ? a = b, 1 : 0); }
template<class S, class T> inline bool chmin(S &a, T b) { return (a > b ? a = b, 1 : 0); }
template<class S, class T> inline auto maxll(S a, T b) { return max(ll(a), ll(b)); }
template<class S, class T> inline auto minll(S a, T b) { return min(ll(a), ll(b)); }
template<class T> auto max(const T &a) { return *max_element(a.begin(), a.end()); }
template<class T> auto min(const T &a) { return *min_element(a.begin(), a.end()); }
template<class T> auto argmax(const T &a) { return max_element(a.begin(), a.end()) - a.begin(); }
template<class T> auto argmin(const T &a) { return min_element(a.begin(), a.end()) - a.begin(); }
template<class T> auto accum(const vector<T> &a) { return accumulate(a.begin(), a.end(), T()); }
template<class T> auto accum(const deque<T> &a) { return accumulate(a.begin(), a.end(), T()); }
#define REP(i, a) for (long long i = 0; i < (long long)(a); i++)
#define REP2(i, a, b) for (long long i = a; i < (long long)(b); i++)
#define RREP(i, a) for (long long i = (a)-1; i >= (long long)(0); --i)
#define RREP2(i, a, b) for (long long i = (b)-1; i >= (long long)(a); --i)
#define EB emplace_back
#define PF push_front
#define PB push_back
#define MP make_pair
#define FI first
#define SE second
#define ALL(x) x.begin(), x.end()
#line 3 "Others/io_for_contests.hpp"
using namespace std;
// input stream
template<class T> istream& operator >> (istream &is, vector<T> &P)
{ for (int i = 0; i < (int)P.size(); ++i) cin >> P[i]; return is; }
template<class T> istream& operator >> (istream &is, deque<T> &P)
{ for (int i = 0; i < (int)P.size(); ++i) cin >> P[i]; return is; }
template<class T> istream& operator >> (istream &is, vector<vector<T>> &P)
{ for (int i = 0; i < (int)P.size(); ++i) cin >> P[i]; return is; }
// output stream
#define COUT(x) cout << #x << " = " << (x) << " (L" << __LINE__ << ")" << endl
template<class S, class T> ostream& operator << (ostream &s, const pair<S, T> &P)
{ return s << '<' << P.first << ", " << P.second << '>'; }
template<class T> ostream& operator << (ostream &s, const array<T, 2> &P)
{ return s << '<' << P[0] << "," << P[1] << '>'; }
template<class T> ostream& operator << (ostream &s, const array<T, 3> &P)
{ return s << '<' << P[0] << "," << P[1] << "," << P[2] << '>'; }
template<class T> ostream& operator << (ostream &s, const array<T, 4> &P)
{ return s << '<' << P[0] << "," << P[1] << "," << P[2] << "," << P[3] << '>'; }
template<class T> ostream& operator << (ostream &s, const vector<string> &P)
{ for (int i = 0; i < P.size(); ++i) { s << P[i] << endl; } return s; }
template<class T> ostream& operator << (ostream &s, const vector<T> &P)
{ for (int i = 0; i < P.size(); ++i) { if (i > 0) { s << " "; } s << P[i]; } return s; }
template<class T> ostream& operator << (ostream &s, const deque<T> &P)
{ for (int i = 0; i < P.size(); ++i) { if (i > 0) { s << " "; } s << P[i]; } return s; }
template<class T> ostream& operator << (ostream &s, const vector<vector<T>> &P)
{ for (int i = 0; i < P.size(); ++i) { s << endl << P[i]; } return s << endl; }
template<class T> ostream& operator << (ostream &s, const set<T> &P)
{ for (auto it : P) { s << "<" << it << "> "; } return s; }
template<class T> ostream& operator << (ostream &s, const multiset<T> &P)
{ for (auto it : P) { s << "<" << it << "> "; } return s; }
template<class T> ostream& operator << (ostream &s, const unordered_set<T> &P)
{ for (auto it : P) { s << "<" << it << "> "; } return s; }
template<class S, class T> ostream& operator << (ostream &s, const map<S, T> &P)
{ for (auto it : P) { s << "<" << it.first << "->" << it.second << "> "; } return s; }
template<class S, class T> ostream& operator << (ostream &s, const unordered_map<S, T> &P)
{ for (auto it : P) { s << "<" << it.first << "->" << it.second << "> "; } return s; }
// Yes/No
void yes(bool a) { cout << (a ? "yes" : "no") << endl; }
void YES(bool a) { cout << (a ? "YES" : "NO") << endl; }
void Yes(bool a) { cout << (a ? "Yes" : "No") << endl; }
#line 3 "Others/neighbors.hpp"
using namespace std;
// neighbors
const vector<int> DX = {1, 0, -1, 0, 1, -1, 1, -1};
const vector<int> DY = {0, 1, 0, -1, 1, -1, -1, 1};
#line 3 "Others/floor_ceil.hpp"
using namespace std;
// floor, ceil
template<class T> T floor(T a, T b) {
if (a % b == 0 || a >= 0) return a / b;
else return -((-a) / b) - 1;
}
template<class T> T ceil(T x, T y) {
return floor(x + y - 1, y);
}
#line 3 "Optimization/binary_search.hpp"
using namespace std;
// binary search
template<class T, class FUNC> T binary_search_01(T ng, T ok, const FUNC &f) {
while (abs(ok - ng) > 1) {
T mid = ok + ng >> 1;
if (f(mid)) ok = mid;
else ng = mid;
}
return ok;
}
template<class T, class FUNC> T binary_search_10(T ok, T ng, const FUNC &f) {
return binary_search_01(ng, ok, f);
}
#line 48 "template.hpp"
// power of ten
const vector<i128> TEN = {
1, 10, 100, 1000, 10000, 100000, 1000000, 10000000, 100000000, 1000000000,
10000000000LL, 100000000000LL, 1000000000000LL, 10000000000000LL, 100000000000000LL,
1000000000000000LL, 10000000000000000LL, 100000000000000000LL, 1000000000000000000LL
};
template<class T = long long> T get_ten(int n) {
assert(n >= 0);
if (n <= 18) return T(TEN[n]);
T res = TEN[18];
for (int i = 0; i < n - 18; i++) res *= 10;
return res;
}
// min non-negative i such that 2^i <= n
template<class T> T floor_pow2(T n) {
T i = 0;
while ((T(1) << (i + 1)) <= T(n)) i++;
return i;
}
// min non-negative i such that n <= 2^i
template<class T> T ceil_pow2(T n) {
T i = 0;
while ((T(1) << i) < T(n)) i++;
return i;
}
// num of i such that (x & (1 << i)) != 0
int popcnt(int x) { return __builtin_popcount(x); }
int popcnt(unsigned int x) { return __builtin_popcount(x); }
int popcnt(long long x) { return __builtin_popcountll(x); }
int popcnt(unsigned long long x) { return __builtin_popcountll(x); }
// min non-negative i such that (x & (1 << i)) != 0
int bsf(int x) { return __builtin_ctz(x); }
int bsf(unsigned int x) { return __builtin_ctz(x); }
int bsf(long long x) { return __builtin_ctzll(x); }
int bsf(unsigned long long x) { return __builtin_ctzll(x); }
// max non-negative i such that (x & (1 << i)) != 0
int bsr(int x) { return 8 * (int)sizeof(int) - 1 - __builtin_clz(x); }
int bsr(unsigned int x) { return 8 * (int)sizeof(unsigned int) - 1 - __builtin_clz(x); }
int bsr(long long x) { return 8 * (int)sizeof(long long) - 1 - __builtin_clzll(x); }
int bsr(unsigned long long x) { return 8 * (int)sizeof(unsigned long long) - 1 - __builtin_clzll(x); }
// compression
template<class T> vector<T> compress(const vector<T> &v) {
auto alt = v;
sort(alt.begin(), alt.end());
alt.erase(unique(alt.begin(), alt.end()), alt.end());
vector<T> res(v.size());
for (int i = 0; i < res.size(); i++) {
res[i] = lower_bound(alt.begin(), alt.end(), v[i]) - alt.begin();
}
return res;
}
template<typename T, typename... Ts>
vector<T> merge_and_unique(const vector<T> &a, const Ts &...z) {
vector<T> res = a;
(res.insert(res.end(), z.begin(), z.end()), ...);
sort(res.begin(), res.end());
res.erase(unique(res.begin(), res.end()), res.end());
return res;
}
#line 4 "Optimization/monge_shortest_path_by_cht.hpp"
using namespace std;
#line 4 "Optimization/general_li_chao_tree.hpp"
using namespace std;
// Dynamic Li Chao Tree for Pairwise Single Crossing Functions
/*
Func: Pairwise Single Crossing 性を仮定
注意点:i < j なる領域だけでなく、全領域での Pairwise Single Crossing 性が必要!!!
x 座標のとりうる値の範囲: [XL, XR)
*/
template<class VAL, class FUNC, class X = long long> struct DynamicGeneralLiChaoTree {
using Func = function<VAL(X)>;
struct IndexedFunc {
Func f;
int id;
VAL eval(X x) const { return f(x); };
};
struct Node {
optional<IndexedFunc> func;
unique_ptr<Node> left, right;
};
// inner values
X XL, XR;
VAL INF = numeric_limits<VAL>::max() / 2;
int next_id = 0;
unique_ptr<Node> root;
// constructors
DynamicGeneralLiChaoTree() {}
DynamicGeneralLiChaoTree(X xl, X xr, VAL inf = numeric_limits<VAL>::max() / 2) : XL(xl), XR(xr), INF(inf) {
assert(xl < xr);
}
static bool better(const IndexedFunc &a, const IndexedFunc &b, X x) {
return make_pair(a.eval(x), a.id) < make_pair(b.eval(x), b.id);
}
void clear() {
root.reset();
next_id = 0;
}
// insert(f), in O(log X)
void insert(unique_ptr<Node> &p, X left, X right, IndexedFunc f) {
if (!p) p = make_unique<Node>();
if (!p->func) {
p->func.emplace(f);
return;
}
X mid = (left + right) / 2;
bool left_better = better(f, *p->func, left);
bool right_better = better(f, *p->func, right - 1);
if (!left_better && !right_better) return;
if (left_better && right_better) {
p->func.emplace(f);
return;
}
bool mid_better = better(f, *p->func, mid);
if (mid_better) {
IndexedFunc old = std::move(*p->func);
p->func.emplace(f);
if (left_better != mid_better) insert(p->left, left, mid, old);
else insert(p->right, mid, right, old);
} else {
if (left_better != mid_better) insert(p->left, left, mid, f);
else insert(p->right, mid, right, f);
}
}
int insert(Func f) {
int id = next_id++;
insert(root, XL, XR, IndexedFunc{std::move(f), id});
return id;
}
// insert_segment(l, r, f), in O(log^2 X)
void insert_segment(unique_ptr<Node> &p, X left, X right, X l, X r, const IndexedFunc &f) {
if (r <= left || right <= l) return;
if (l <= left && right <= r) {
insert(p, left, right, f);
return;
}
if (!p) p = make_unique<Node>();
X mid = (left + right) / 2;
insert_segment(p->left, left, mid, l, r, f);
insert_segment(p->right, mid, right, l, r, f);
}
int insert_segment(X l, X r, Func f) {
assert(XL <= l && l <= r && r <= XR);
int id = next_id++;
if (l != r) insert_segment(root, XL, XR, l, r, IndexedFunc{std::move(f), id});
return id;
}
// query(x), in O(log X)
pair<VAL, int> query(X x) const {
assert(XL <= x && x < XR);
pair<VAL, int> res{INF, -1};
const Node *p = root.get();
X left = XL, right = XR;
while (p) {
if (p->func) {
auto cur = make_pair(p->func->eval(x), p->func->id);
if (res.second == -1 || cur < res) res = cur;
}
if (right - left == 1) break;
X mid = (left + right) / 2;
if (x < mid) {
p = p->left.get();
right = mid;
} else {
p = p->right.get();
left = mid;
}
}
return res;
}
};
#line 7 "Optimization/monge_shortest_path_by_cht.hpp"
// find shortest path on DAG with Pairwise Single Crossing cost, by Li Chao Tree, O(N log N)
// vertex: 0, 1, 2, ..., N
// A(j, i) = dp[i] + f(i, j) must be Pairwise Single Crossing (must be in all 0 <= i, j <= N, including i >= j)
// Attention: Even if f is Pairwise Single Crossing, A is not necessarily Pairwise Single Crossing
// edges: (i, j), j >= start[i] (i + 1 <= start[i] <= N + 1), start is non-decreasing
template<class VAL, class FUNC> vector<pair<VAL, int>> MongeShortestPathByCHT(int N, const FUNC &f, const vector<int> &start) {
assert((int)start.size() == N);
for (int i = 0; i < N; i++) {
assert(i + 1 <= start[i] && start[i] <= N + 1);
if (i > 0) assert(start[i - 1] <= start[i]);
}
VAL INF = numeric_limits<VAL>::max() / 2;
vector<pair<VAL, int>> dp(N + 1, make_pair(numeric_limits<VAL>::max() / 2, -1));
auto make_func = [&](int i) {
return [&, i](long long j) -> VAL { return dp[i].first + f(i, j); };
};
DynamicGeneralLiChaoTree<VAL, decltype(make_func(0))> cht(1, N + 1, INF);
dp[0].first = 0;
int i = 0;
for (int j = 1; j <= N; j++) {
while (i < N && j >= start[i]) {
cht.insert(make_func(i));
i++;
}
dp[j] = cht.query(j);
};
return dp;
}
template<class VAL, class FUNC> vector<pair<VAL, int>> MongeShortestPathByCHT(int N, const FUNC &f) {
vector<int> start(N);
for (int i = 0; i < N; i++) start[i] = i + 1;
return MongeShortestPathByCHT<VAL>(N, f, start);
}
#line 8 "tests/yukicoder_705_general_li_chao_tree.test.cpp"
// yukicoder No.705 ゴミ拾い Hard
/*
A, X, Y: N 個
これらを区間に分割していく
dp[j] = min_{0 ≦ i < j}(dp[i] + |A[j-1] - X[i]|^3 + |-Y[i]|^3)
i -> j のコスト:|A[j-1] - X[i]|^3 + |-Y[i]|^3 ...... 差の凸関数 (Monge) + 縞々 (Monge) -> Monge
スタート: 0, ゴール: N
*/
int main() {
int N;
cin >> N;
vector<long long> A(N), X(N), Y(N);
for (int i = 0; i < N; i++) cin >> A[i];
for (int i = 0; i < N; i++) cin >> X[i];
for (int i = 0; i < N; i++) cin >> Y[i];
auto func = [&](int i, int j) -> long long {
long long dx = abs(A[j-1] - X[i]), dy = abs(Y[i]);
return dx * dx * dx + dy * dy * dy;
};
auto res = MongeShortestPathByCHT<long long>(N, func);
cout << res[N].first << endl;
}